These are the top products that go into movies, special effects, architecture, interior, product design or anything else 3D-related. After numerous awards, articles, and praises, they are continuing their growth and they need a C++ Engineer to take part in revolutionizing how architects and designers communicate their projects by means of 3D evaluations.
Main Responsibilities:
- Work on the design and creaction of new versions of their people and crowd-animation software.
- Incorporate new features, optimize the product's performance to function seamlessly on the latest hardware.
- Expand the product's compatibility with various CAD products.
- Explore novel solutions for better integration with various 3D-rendering products.
Main Requirements:
- 3+ years of experience in C++, and Qt.
- Very good algorithmic and data optimization skills.
- Experience with any of Vulkan, DX10, DX11, DX12, Metal, OpenGL.
- Knowledge of any graphics engines like Unreal, Ogre3D, Diligent.
- Previous programming experience with offline or real-time graphics is an advantage.
- Very well-spoken Spanish is an advantage.
Benefits:
- 100% remote option.
- Additional health insurance.
- Flexible working hours and additional days off.
- Technical training and certifications.
- Play and relax area in the office.
- Special Discounts.
...and many more if you're up to it.
Let's talk whenever at niki@cadabra.bg
(No. 2709 from 17.01.2019)