C++ Engineer


These are the top products that go into movies, special effects, architecture, interior, product design or anything else 3D-related. After numerous awards, articles, and praises, they are continuing their growth and they need a C++ Engineer to take part in revolutionizing how architects and designers communicate their projects by means of 3D evaluations.

Main Responsibilities:

  • Work on the design and creaction of new versions of their people and crowd-animation software.
  • Incorporate new features, optimize the product's performance to function seamlessly on the latest hardware.
  • Expand the product's compatibility with various CAD products.
  • Explore novel solutions for better integration with various 3D-rendering products.

Main Requirements:

  • 3+ years of experience in C++, and Qt.
  • Very good algorithmic and data optimization skills.
  • Experience with any of Vulkan, DX10, DX11, DX12, Metal, OpenGL.
  • Knowledge of any graphics engines like Unreal, Ogre3D, Diligent.
  • Previous programming experience with offline or real-time graphics is an advantage.
  • Very well-spoken Spanish is an advantage.


  • 100% remote option.
  • Additional health insurance.
  • Flexible working hours and additional days off.
  • Technical training and certifications.
  • Play and relax area in the office.
  • Special Discounts.

...and many more if you're up to it.

​Let's talk whenever at niki@cadabra.bg

(No. 2709 from 17.01.2019)